Tuesday, 28 August 2012

Puzzle #126: Tapa; Mastermind: Tapa/Knapp Daneben Tapa

At first I was trying to make a Knapp Daneben Tapa that looks exactly like a normal Tapa. That wasn't as easy as I hoped it would be. So I changed my approach and added the Mastermind component to it. This made it far easier to construct. The puzzle itself is pretty tough though.

Rules for Tapa

Tapa Mastermind:
The gray numbers between corresponding rows represent Mastermind clues. The numbers indicate how many squares in the same position are coloured in both grids.

Knapp Daneben Tapa:
Follow regular Tapa rules. Additionally all given digits are wrong. They are all either 1 higher or 1 lower than the given value. This means a 1 can possibly turn into a 0.


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