This post will contain Turning Fences puzzles. I enjoy this genre. The puzzles always are fun to write for me. I've done a lot of these puzzles and have figured out pretty well how the genre works. I wrote a tutorial for this genre a while back, which might be useful when doing these puzzles. I changed the layout a bit as I thought this was easier for notation than using the Slitherlink layout.
The puzzles aren't the hardest I've written, but I thought that would work better for the GP. The first puzzle is pretty straightforward. It only has even clues. The second puzzle has a simple opening, which leads to a harder finish. I wanted to leave the middle blank. To guide the loop through the clueless middle, I needed to make the end a bit harder to get it unique. The third puzzle is a bit more even in difficulty. It has one important step in the middle of the solve, but the rest should be smooth.
Rules for Turning Fences