Saturday, 21 January 2012

Puzzle #89: Contact

I had actually thought of this idea myself at first. I figured it would be the logical combination between Slitherlink and Line of Sight. I couldn't really get them to work very well though. Then I spotted the same genre on Naoki's website. After doing his puzzles I got a bit of an idea how to work the genre properly. This first puzzle has some standard deductions concerning the corners that you'll need to learn to solve these puzzles.

Rules for Contact

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