When trying to design these I started to noticed how a whole bunch of clue options become obsolete as they would break the rules. I have a feeling that because of this (almost) all Tapa Island puzzles can be turned into a cryptic variant without messing up uniqueness.
Rules for Tapa
The clues work as normal Tapa with the addition that each clue cell is part of an island of horizontally and vertically connected empty cells. At least one of the clue numbers indicates the size of the island this cell belongs to. No two islands can touch eachother horizontally or vertically and no island contains more than one clue cell.