This weekend were the Polish Sudoku and Puzzle Championships. I was one of the puzzle contributors and test-solved all puzzles for the championship (and a few more that didn't appear). Both events were won by Jan Mrozowski. You can find all puzzles at the following links: Sudoku and Puzzle. (As a small note, there is a printing error in Round 4 (my puzzles). In the larger Summon puzzle, the 3 clue at the bottom should be a 9).
This post will contain all my puzzles that were used at the championships. I used a similar structure to my round as last year, with two puzzles of each type. I tried to get a good mix of different genres, both familiar and unfamiliar. I didn't use any of the types I used last year to keep mixing it up. There's enough genres to choose from, so it seems a bit weird to repeat a genre. I think it worked out well and would love to hear some feedback from the competitors.
Puzzles can be found below.
Showing posts with label Summon. Show all posts
Showing posts with label Summon. Show all posts
Wednesday, 15 April 2015
Wednesday, 8 April 2015
Puzzle #168: Statue Park, Summon
These three puzzles were originally written for the Polish Puzzle Championships being held the upcoming weekend. I aimed to write a similar set as last year, with 2 puzzles per genre. I again wrote 20 puzzles, but the test times were a bit long for a 60 minute round. I cut the Statue Park puzzles, because they didn't allow for reflection and that was the type that most likely would trip people up from that because of that.
This Summon puzzle was the original harder puzzle, but they both tested too long for their intention. So the smaller puzzle became the harder and I added a smaller puzzle to the set. I've started to like this genre better, but I still feel they somehow stay hard to solve. I think it's because it doesn't have a natural flow and it's sometimes hard to know where to look next. The logic is always solid, but it's easy to get stuck none-the-less.
Puzzles can be found below.
This Summon puzzle was the original harder puzzle, but they both tested too long for their intention. So the smaller puzzle became the harder and I added a smaller puzzle to the set. I've started to like this genre better, but I still feel they somehow stay hard to solve. I think it's because it doesn't have a natural flow and it's sometimes hard to know where to look next. The logic is always solid, but it's easy to get stuck none-the-less.
Puzzles can be found below.
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