I think this practise kit helped myself best in preparing out of all 4 tests. There were a few puzzle types for which I hadn't completely figured out how they would look or feel. Making them helped me a lot. I think it definitely increased my Wired Tapa solving, which I found surprisingly fun to solve. Also the Tapa-Like Loop puzzles were a lot easier when I figured out a few tricks from the genre while making them. I think my Twilight also should have helped well for the test puzzles.
Overall I finished 4th, which seems appropriate I think. But I do think this normalised system with best 3 out of 4 isn't 100% perfect. Because if I hadn't made the small solving and answer key mistakes, I would have beaten Hideaki comfortably in this test and would have thought it might have been good to beat him for 3rd place as I did exactly what I had needed to do. Except because Palmer beat everyone by a mile, this whole test wouldn't have counted as everyone's normalised score is very low. And I don't think it accurately depicts the difference between all players. Really it now only compared everyone to Palmer as he was just better than the rest. I feel that if you take Palmer out of the equation in all tests, that you might see a bunch of shifts in the leader board as TVC XII would be far more influential than it is now. Nyuta and EKBM did particularly well compared to many in this test, but only got a normalised score of 720 and 685 to show for it, which seems a bit unfair. It might be better to do something similar to the CTC, where not only the highest score sets the mark but a group of the best scorers. That way it could lead to a better representation overall for all players. I'm not sure of this and can't really run the numbers very quickly on what the results would be, but I'd be interested to see though if someone feels like it.
I'll also talk a little bit about the CTC here. I finished 5th overall. I had a bit of a false start in the first 2 weeks with a lot of errors. Halfway through it became clear that Palmer was running away with this one. Hideaki and Nyuta settled into a comfortable 2nd and 3rd and there was a group of 5 players who formed a subtop, which included me at 8th place. This was kind of the point where I thought 4th place was the highest possible, which I had talked to Zoltan a bit about. I started in 8th place and slowly made my way up. Then there was a week of harder puzzles, through which I made my way pretty well and in which Hideaki and Nyuta dropped some points and all of the sudden 3rd place became a possibility. I made it to 5th place behind Zoltan, who came agonisingly close to taking 3rd place, but eventually had to concede 4th. Sadly it wasn't to me as Psyho overtook me on the same day I overtook Zoltan. Two days before the end I had a bad solve and lost all chances on 3rd place. Psyho came pretty close to getting 3rd, but made a mistake on the last day. I just missed out on getting 4th though. If there is another CTC next year, I will know I'll have a pretty good chance of reaching the top 3 as long as I stay a bit more mistake free as I really made far too many mistakes. Or if the penalty for mistakes isn't so big.
Okay, enough talk. I still have one Tapa puzzle for you all. It's a Tapa Tapa, which didn't match the rules. I really liked this puzzle. It worked out well. I know not all cities can be defined, but the Tapa Wall is unique though, which I think should be good enough.
Rules for Tapa
Tapa Tapa
Follow regular Tapa rules. Additionally each train represents a city. The shortest possible distance between certain cities are given. The shortest distance is the shortest of all routes traveling horizontally and vertically along the Tapa wall that touches 2 cities (diagonal touching is enough).
[Note: There is no clue restriction on the cities, the wall can touch them any way possible]